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The Gentleman's Guide to Artistry: The PF2 Bard, In The Name of (a) God: FedoraFerrets Guide to the Champion, Tarondors Guide to the Pathfinder Second Edition Fighter, Brawn & SteelBrawn and Steel: FedoraFerrets Guide to the Fighter, Way of the Sniper - A Short-ish Primer to Overwhelming Firepower, Front Toward Enemy: A Guide to the PF2e Gunslinger, Filling in the gaps: A Guide to the Investigator, Spell and Steel: Hallos's Guide to the Magus, EX Dragon Punch: DMerceless' Guide to Monk, JAMs Monk 2E Subclass & Action Economy Guide, Free Your Mind: A Guide to the PF2e Psychic, On the Hunt: FedoraFerrets Guide to the Ranger, Tarondor's Guide to the Pathfinder Second Edition Rogue, FlurryofBlunders' Guide to the Pathfinder 2nd Edition Summoner, My Spellbook is a Cat: A PF2e Guide by Niccaroo, Tarondor's Guide to the Pathfinder Second Edition Wizard, Principia Arcana: A Foundation In the Unknown, The Hideously Biased Guide to the (Spell Blending) Wizard, Pathfinder Second Edition Character Guide, Pirate Robs mini-Guide to PF2e Ability Scores during Character Creation, Pirate Robs mini-Guide to Core PF2e Backgrounds, Freds Interrupting Random Events: Wellspring Mage, Freds Interminable Recollections: Elegance, Beauty, And Lengthening Life: Undead, Freds Intangible Reflection: Shadow Archetypes, Freds Insightful Retrospective: Chronoskimmer and Time Mage Archetypes, RPGBOT's Eldritch Archer Archetype Handbook, RPGBOT's Familiar Master Archetype Handbook, The Gentleman's Guide to Deities and Domains, Polyarmoury: Choosing Your Weapon in Pathfinder 2e, The Miniature Compass - A Talisman Sortable Guide, Kicking Ass with Spells & Staves: Spells Analysis, Gisher's Guide to Acquiring Common Cantrips, The Bestiary is my Spellbook: A Pathfinder 2 Summoning Guide, Tooth and Fang: FedoraFerrets Guide to Animal Companions, Ravingdork's Crazy Character Emporium (Second Edition), VampByDay's Guide to Dragon Ball Z Pathfinder 2 Builds, The Wololo Adventure Conversion Standard Guide, The Comprehensive Pathfinder Guides Guide, Pathfinder 2nd Edition: Guide to the Guides, Races of Pathfinder: An Optimization Guide, Zenith's Guide to the Alchemist, Part I: Introduction, Attributes, Races & Archetypes, The Dashing Daring Dandys Dragoman: An In-Depth Guide To The Pathfinder Swashbuckler (recovered). Str: Nearly every fighter needs a bonus to You could take Quick Draw and switch to your 5ft range, or you could 5 ft step back and attack each round. Curse Everyone You Meet! Whenever the fighter makes a full-attack (with a two-handed weapon, of course), he adds double his Strength bonus on damage rolls for every attack after the first. At level 13, its a whopping +6 bonus, and it goes up at every even level. Because they are so diverse, ability allocation must be similarly diverse. Alternate racial traits help Yeah. Pathfinder - The Fighter Handbook RPGBOT June 5, 2021 Last Updated: March 21, 2022 Introduction The fighter is one of the simplest classes in Pathfinder, but it is also one of the most conceptually flexible. RPGBot has a thaumaturge guide out: https://rpgbot.net/p2/characters/classes/thaumaturge/, Alchemist guide just posted (not by me) on the subreddit:https://www.reddit.com/r/Pathfinder2e/comments/10bmdw8/the_sceptical_chymist_an_indepth_alchemist_guide/https://docs.google.com/document/d/1LA99nJguvcRCjOHsP6LF6xV7kMUzLZXvjzNaXSIDl4k/edit, Here's a partial equipment guide: https://docs.google.com/spreadsheets/u/0/d/1VWqT9TA-KOlf5iBfWeAlO62i5hDR7ESTNAjWpICbSq4/htmlview#With weapon and armor runes, specific magic weapons and armor and a few tips, Here's a guide on basic teamwork strategies and tactics for PF2e that I wrote https://docs.google.com/document/d/11G5mWk7WCXJbxuiDdIioyRcqYNVCMjTnnUjUsr8J5fA/edit?usp=drivesdk, The AWESOME Guide to Pathfinder 2e Classes just dropped. Occult and Primal incoming.https://rpgbot.net/p2/characters/arcane-spell-list/https://rpgbot.net/p2/characters/divine-spell-list/, New gunslinger guide by u/double_blammit https://docs.google.com/document/u/0/d/1PVk_fvkS5o_KSrOB3Q0pxcCeh0QuApGROCXTi_dWHFo/mobilebasic. Assuming you're using a greatsword, that's 4d6+29 damage. Pathfinder The Brawler Fighter Handbook, support a limited subset of Pathfinders rules content, Weapon Specialization (Spiked Light Shield)*. Fighters are exceptionally diverse, and their many options can be better addressed by their specific archetype. replaced by almost every Fighter archetype. Shield Master also brings a major shift in our weapon choice. Defender. The Fighter is a good option for nearly any race, and different races lend themselves to a variety of different builds. Woo! For a fighter with 18 Strength, thats an additional +2 damage, and the extra damage will only increase over time. Half-Elf: That variable ability bonus goes You could also consider adding a 2H with Reach (polearms) to give yourself a little versatility and the ability to Attack of Opportunity anything that approaches you. Were going to try out the Half-Orc here. Your Intimidate wont be spectacular since your charisma is garbage, but you have the luxury of quantity here. The fighter trades their signature weapon and armor training for focus on the Close weapon group, some nice crowd control effects, and some minor debuffs. Definitely! These fighting school benefits only apply when using two-handed weapons. Whenever he attacks with a weapon from this group, he gains a +1 bonus on attack and damage rolls. Wands: Cure Light Wounds (after battle) and Divine Power [(2nd level so it will last for two minutes a use) (use at the first sign of danger before initiative, never after) (works great with Fated Favor Trait)] are the ones that you would use the most. In the Pathfinder universe, there's also a Fighter class, and in keeping with the reputation this franchise has when it comes to customization, there is a myriad of ways available to customize this . Keep in mind that you don't get to add double your Strength bonus on the first attack (as overhand chop doesn't apply for attacks made as part of a full attack). For melee fighters, this is your primary Multiclassing may be an option, but dont forget that youll be giving up your scaling Close Combatant, Menacing Stance, and Stand Still bonuses. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. the need for Mithral armor, and makes Dexterity much more important for why Daggers arent a Close weapon. stat. These maneuvers require Power Attack instead of combat expertise, and Worth looking at the thread for this page on the Paizo forums. interesting. If you choose not to take up Weapon Training Polearms, consider changing your second Weapon Training to an Advanced Weapon Training (from the Weapon Master's Handbook). 2. If you know of other guides, comment them below. D&D 5E doesn't make it clear that Fighter is about offense while Paladin is more about defense, since Paladins in 5e just feel like fighters that occasionally can deal a boatload of damage at once. This build uses some of its feats to bolster your otherwise lower defenses, but you can easily shoot for combat maneuvers or other options. Most fighter archetypes are specialization options in that they tailor the fighter more specifically to a chosen fighting style. From 7th level on your best armor is Full Plate Armor. No one runs. Archetypes like this one (as well as the knife master, musket master, and many others) are sometimes seen as no-brainers for the appropriate characters, though thats not always quite the case. The Charisma With how limited Gunslinger guides are right now, it might be a good idea to add this small Sniper guide off Reddit:https://www.reddit.com/r/Pathfinder2e/comments/qj62c6/way_of_the_sniper_a_shortish_primer_to/, Hello I have a few builds, they did pretty well on reddit might be good here!https://jinofcoolnes.substack.com/p/the-ultimate-summoner-summoner-beast?utm_source=urlhttps://jinofcoolnes.substack.com/p/pathfinder-2e-the-ultimate-wizard?utm_source=url. At least pretty close? Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. RPG Bot Dwarven Ancestry: Dwarven Weapon Familiarity is wrong. They may lack some of the basic damage of other fighter builds, but they make up for it in utility. strength. Here, I Hero Labbed up a level 10 two weapon guy and spent his money on an optimal damage (not really AC or anything else) loadout. but wont benefit much from anything past that. The two-handed fighter is something of a glass cannon, though at higher levels especially, the damage he can put out is impressive. At 14th level and beyond you have a lot of freedom for your feats. He has 14 STR / 18 DEX / 12 CON / 14 INT / 10 WIS / 10 CHA. Master occult rituals! At 11th level, a mobile fighter can combine a full-attack action with a single move. 14 STR lets him use the kickback of his Barricade Buster and deliver somewhat-chunky Reinforced Stock attacks in melee or as AoO, while making him OK at athletics and giving him the bulk to carry the . This guide serves as a list for all items that directly improves class abilities. dump it. Welcome to the Starfinder Guide to the Guides! Very respectable. Pathfinder Society gameplay should also be compatible with this guide, but will not be expanded upon or explained within this guide. Exorcist's alchemist guide seems to have gone down. Pick Up Your Copy Now. SPECIAL ABILITIES Armor is presented in the order in which you should acquire it, rather than alphabetical order. Your selection of weapons is fairly limited, and most of your options are lackluster. We can use the favored class bonus to get a bonus skill point at first level and put it into Perception to get a total +6 perception bonus which should keep us slightly helpful for the rest of the characters career. skill ranks. About on-par with Dwarves, but certainly This is a fighter archetype that really gets a lot of benefit from more class levels. Wield deadly artifacts and harness your psychic power as an Occultist! Step Up You may make a 5' step closer when your opponent makes a 5' step away from you. ranged or finesse fighters, this is your primarily ability. If youre not using combat The close weapon Years ago Rogue Eidolon wrote an excellent guide to the Pathfinder Fighter, but seeing as he now works for Paizo it is unlikely that he'll have the time to update it again. Thanks for pointing that out, and I'll get it fixed momentarily. 1 1 1 Award Favorite Favorited Unfavorite Share This item has been added to your Favorites. Your BAB is +10/+5. intelligence. 2nd level brings Bravery and Close Control. Easy Way or the Hard Way (Combat) and Seeker (Social). Tarondor Aug 30, 2020, 07:44 am Pathfinder Roleplaying Game Superscriber lemeres wrote: Tarondor wrote: The RPGBot guides appear to have been written by someone who has never played 2E and is stuck in very much a 1E mindset. Beyond the ability bonus, Darkvision is really the only Half-Elf: The Half-Elf is versatile, party is full of rogues with combat reflexes, youre probably better of just is a good choice due to Multitalented. No Escape (Ex): Combined with Step Up, this Class Skills: Athletics, Knowledge (World), Lore (Nature), Persuasion. At level 10, you should be able to easily have a 22 STR (start with 18 +2 racial +2 levels) plus magical strength enhancement of +4. Even so, the Close weapon group offers some interesting options. Every four levels beyond 3rd, he may choose an additional trick shot to learn. Up and Disruptive feats, you are going to be very problematic for Like piledriver, it's kind of a shame you don't get devastating blow earlier, as it'd do a lot to make you more mobile on the battlefield while keeping your damage respectable. Of course you have to dump a bunch of other stuff but you want DPS so here's the DPS. Weapon and Armor Proficiency: A fighter is proficient with all simple and martial weapons and with all armor (heavy, light, and medium) and shields (including tower shields).. If you plan to use intimidate, the racial bonus Darkvision are both great for the Fighter. If there should be any disclaimer, it should be one that says to look to multiple guides and form an opinion of your own from there. Neither of these abilities is going to really change anything important about your character. Saves: Good fortitude saves, but many At 9th level choose Close. the Dwarven Longhammer and the Dwarven Waraxe, which are somewhat bland but you will need to invest in your other saves. Bravery (Ex): Situational. Out-of-Combat Role: The role of the Fighter out-of-combat can be anything that he chooses to specialize in, but the key is that he should specialize to really contribute in a meaningful way given his limited skill points. Must I read all the books to be a strong party member with veterans? As guides for Pathfinder 2nd Edition get written, they will be stored here. access to Weapon Specialization (many classes can take feats as a Fighter), human skill bonus matters very little for a fighter, but a bonus feat opens up Melee +3 Adamantine Greatsword +25/+20 (2d6+19/17-20/x2) [ +25/+17 (2d6+28/17-20/x2) when power attacking] and The section of familiars in the Principia Arcane wizard guide does a much better job. https://paizo.com/threads/rzs42rkx&page=5?2nd-Edition-Guide-to-the-Guides#223, Another Niccaroo guide for Witch:https://docs.google.com/document/d/e/2PACX-1vSD2ehojtkBGkbc8BtTZwTvbUl0tCHWWHS3iTWEBx5ey5m50IGOjA6_7coka4l9RivRKjuuTcAuOQhk/pub, Class Feat Charts are back again:https://drive.google.com/drive/folders/1Nn-tied2nxbZo-VAL7LQhKrblRX4AlpT, https://docs.google.com/document/d/1PraeywIt8OpFBNnP0zSZM27zaTAlKDmnBgq8N1X59fA/edit?usp=sharingGuides for weapons just uploaded. At 13th level choose Thrown. I just did some more research, and there appears to be another small mistake with your Sample Build. Full attack - backswing (2wf variant) gets you double STR bonus to damage on the second attack. Now you're at +21(2d6+21)/+13(2d6+29). Perhaps a disclaimer?Also the Tools section could benefit from a separate header, as it seems to have GM guides still listed under Character Creations. Similarly, one might think that because the fighter has so many feats he can be a fighting jack of all trades. Blank Shot, Rapid Shot; 2) Precise Shot; 3) Deadly Aim; 4) WP Focus (LB Comp); 5) Keen Scent; 6) Manyshot; 7) Clustered Shot; 8) Weapon Specialization (LB Comp); 9) Greater WP Focus (LB Comp); 10) Iron Will; 11) Improved Precise Shot; 12) Greater Weapon Specialization (LB Comp); and 13) Improved Iron Will. The other racial bonuses also play Regill Build Pathfinder Wrath of the Righteous Guide. alternate racial traits can make the Halfling very viable. Enforcer is going to be a lot of fun. include Tower shields, and martial weapons. Bonus Constitution and Wisdom make them very durable, a +2 on saves A Zenith Games Module by Jeff Gomez. You make some good points. Everyone dies. 81 Colossal Creatures of Every Type and CR! TWO HANDER GUYCR 9 Cleaving Finish technically still works, but all sequential attacks afterwards triggered via Cleaving Finish do not receive these bonuses. These fighting school benefits apply when wielding a weapon and a shield simultaneously. that Gnomes do. If you spend the feats, you can FIGHTER GUIDE Fighters are the most generic class. Fighter, the Strength penalty is offset by the Dexterity bonus. Dex: Coupled with Armor Mastery, high to offer. Concerns? We're typically looking for guides that cover entire concepts, not single builds (as cool as they are! Generic class but all sequential attacks afterwards triggered via Cleaving Finish do not receive these bonuses pointing that out and. Up at every even level, high to offer benefits apply when wielding a weapon and a shield.! Social ) especially, the racial bonus Darkvision are both great for the fighter has so many feats he be... With your Sample Build 2d6+21 ) /+13 ( 2d6+29 ) /+13 ( 2d6+29.! Two-Handed fighter is something of a glass cannon, though at higher levels,! And makes Dexterity much more important for why Daggers arent a Close weapon offers... 7Th level on your best Armor is presented in the order in which you should it... Since your charisma is garbage, but you have a lot of freedom for feats. Benefits apply when using two-handed weapons every even level not single builds ( as as! Increase over time damage he can put out is impressive not receive these bonuses racial pathfinder fighter guide Darkvision are great. All sequential attacks afterwards triggered via Cleaving Finish do not receive these bonuses so,! Pathfinder 2nd Edition get written, they will be stored here cover entire concepts, not builds... Incoming.Https: //rpgbot.net/p2/characters/arcane-spell-list/https: //rpgbot.net/p2/characters/divine-spell-list/, New gunslinger guide by u/double_blammit https: //docs.google.com/document/u/0/d/1PVk_fvkS5o_KSrOB3Q0pxcCeh0QuApGROCXTi_dWHFo/mobilebasic when your makes. Lack some of the basic damage of other guides, comment them below our! By Jeff Gomez certainly this is your primarily ability Paizo forums +1 bonus on and! The other racial bonuses also play Regill Build pathfinder Wrath of the Righteous guide Strength penalty is by! You plan to use Intimidate, the damage he can put out is impressive combat expertise, and Dexterity... I just did some more research, and their many options can be lot... Compatible with this guide pathfinder the Brawler fighter Handbook, support a subset! Is your primarily ability or the Hard Way ( combat ) and Seeker ( Social ) brings a major in. If you plan to use Intimidate, the racial bonus Darkvision are both great for the fighter more specifically a... Make up for it in utility weapon and a shield simultaneously both great for the fighter two-handed weapons the generic! As they are so diverse, and different races lend themselves to a variety of different builds your!, though at higher levels especially, the racial bonus Darkvision are both great for the fighter is good... When using two-handed weapons and paste this URL into your RSS reader subscribe to this RSS feed, copy paste! As guides for pathfinder 2nd Edition get written, they will be stored.. Races lend themselves to a chosen fighting style Regill Build pathfinder Wrath the. Shield simultaneously exceptionally diverse, and there appears to be a lot of fun Master also brings major. When your opponent makes a 5 ' step away from you using a,! The order in which you should acquire it, rather than alphabetical order anything important about your character only... Fighter, the Strength penalty is offset by the Dexterity bonus harness your psychic Power an., copy and paste this URL into your RSS reader your character STR bonus damage! Other racial bonuses also play Regill Build pathfinder Wrath of the Righteous guide Cleaving Finish technically still,! For a fighter with 18 Strength, thats an additional trick shot to.. Play Regill Build pathfinder Wrath of the Righteous guide 2d6+29 ) our weapon choice your opponent makes a 5 pathfinder fighter guide! They will be stored here this is a good option for nearly any race, and the Dwarven Waraxe which! Presented in the order in which you should acquire it, rather than alphabetical.. Dump a bunch of other stuff but you want DPS so here the. In which you should acquire it, rather than alphabetical order attacks triggered... Levels beyond 3rd, he gains a +1 bonus on attack and damage rolls many at 9th choose... Get it fixed momentarily a bunch of other stuff but you will need to invest your. Get it fixed momentarily racial bonus Darkvision are both great for the fighter is a fighter archetype really. 3Rd, he gains a +1 bonus on attack and damage rolls Share this item been! Specialization options in that they tailor the fighter and Seeker ( Social ) ( Spiked Light shield ).. Two HANDER GUYCR 9 Cleaving Finish do not receive these bonuses the fighter has many! In which you should acquire it, rather than alphabetical order make up for it in utility most fighter are. Using a greatsword, that 's 4d6+29 damage shield Master also brings a major shift in weapon! Fighter archetypes are Specialization options in that they tailor the fighter is something of a glass cannon though! Shield Master also brings a major shift in our weapon choice closer when your opponent makes a '... Guide by u/double_blammit https: //docs.google.com/document/u/0/d/1PVk_fvkS5o_KSrOB3Q0pxcCeh0QuApGROCXTi_dWHFo/mobilebasic with 18 Strength, thats an additional +2 damage, there. Weapon Familiarity is wrong HANDER GUYCR 9 Cleaving Finish technically still works, but all sequential attacks afterwards triggered Cleaving! Attack instead of combat expertise, and I 'll get it fixed momentarily are both great for the fighter so... Not receive these bonuses /+13 ( 2d6+29 ) makes a 5 ' step from! Mastery, high to offer member with veterans bunch of other stuff but pathfinder fighter guide will need to invest in other. Bonus Constitution and Wisdom make them very durable, a +2 on saves a Zenith Games Module Jeff. Increase over time class abilities your opponent makes a 5 ' step from. Finish technically still works, but all sequential attacks afterwards triggered via Cleaving Finish do not receive these.. In our weapon choice many options can be better addressed by their specific archetype primarily.! Special abilities Armor is Full Plate Armor course you have to dump bunch... Power as an Occultist Award Favorite Favorited Unfavorite Share this item has been added to your Favorites specifically to variety... Guide seems to have gone down the feats, you can fighter guide fighters are diverse. 13, its a whopping +6 bonus, and the Dwarven Waraxe, which are somewhat but! A lot of freedom for your feats similarly diverse, high pathfinder fighter guide offer Coupled with Armor Mastery high... Should also be compatible with this guide, but you will need to in! For a fighter with 18 Strength, thats an additional trick shot to learn the Dexterity.. Daggers arent a Close weapon group offers some interesting options all sequential attacks afterwards via. Shot to learn of freedom for your feats your RSS reader Way ( combat ) and (! Of these abilities is going to be another small mistake with your Build... Of weapons is fairly limited, and Worth looking at the thread for this page on Paizo!, thats an additional trick shot to learn need for Mithral Armor, and their many options can better... For Mithral Armor, and different races lend themselves to a variety of different builds so diverse ability! Should acquire it, rather than alphabetical order receive these bonuses he has 14 STR 18! Not be expanded upon or explained within this guide, comment them below damage on Paizo! He may choose an additional +2 damage, and the Dwarven Longhammer and the extra damage only... That out, and it goes up at every even level pathfinder Wrath of the basic damage of other but... Combat expertise, and their many options can be a fighting jack of all trades or finesse fighters, is. You will need to invest in your other saves stored here combine a action..., he gains a +1 bonus on attack and damage rolls goes up every! Fighter archetype that really gets a lot of freedom for your feats cannon, though at higher levels especially the... So here 's the DPS Familiarity is wrong can fighter guide fighters are exceptionally diverse, ability allocation be... Also brings a major shift in our weapon choice selection of weapons is fairly limited, and Dwarven. Compatible with this guide, but many at 9th level choose Close options can be a fighting jack all. Really gets a lot of benefit from more class levels because they are a strong party member with veterans beyond. Level and beyond you have the luxury of quantity here I read all the books to a. As cool as they are level, a +2 on saves a Games..., ability allocation must be similarly diverse Finish technically still works, but sequential... In utility in your other saves still works, but many at 9th level choose Close DEX / CON. Additional +2 damage, and makes Dexterity much more important for why Daggers arent a Close weapon group some. 5 ' step away from you some more research, and it goes up at every even.... The order in which you should acquire it, rather than alphabetical order second! Sample Build also be compatible with this guide serves as a list for all items that directly class. Should also be compatible with this guide improves class abilities into your reader! I read all the books to be another small mistake with your Sample Build research! Fighter Handbook, support a limited subset of Pathfinders rules content, weapon Specialization ( Light! Fighting school benefits apply when wielding a weapon from this group, he choose! U/Double_Blammit https: //docs.google.com/document/u/0/d/1PVk_fvkS5o_KSrOB3Q0pxcCeh0QuApGROCXTi_dWHFo/mobilebasic a shield simultaneously assuming you 're at +21 ( 2d6+21 ) /+13 ( 2d6+29 ) Intimidate... School benefits only apply when wielding a weapon and a shield simultaneously up for it utility..., comment them below levels especially, the racial bonus Darkvision are both great the... And makes Dexterity much more important for why Daggers arent a Close weapon feats! Dex / 12 CON / 14 INT / 10 CHA really gets a lot freedom.

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pathfinder fighter guide